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Slicing Triangle Meshes: An Asymptotically Optimal Algorithm.
Rodrigo M. M. H. Gregori
Neri Volpato
Rodrigo Minetto
Murilo Vicente Gonçalves da Silva
Published in:
ICCSA (Workshops/Short Papers/Posters) (2014)
Keyphrases
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asymptotically optimal
objective function
computational complexity
learning algorithm
optimal solution
search space
dynamic programming
worst case
multi agent systems
neural network
high dimensional
np hard
sufficient conditions
steady state
arrival rate