Sense of Presence, Realism, and Simulation Sickness in Operational Tasks: A Comparative Analysis of Virtual and Mixed Reality.
Giorgio BallestinHeike DiepeveenPublished in: VISIGRAPP (1): GRAPP, HUCAPP, IVAPP (2024)
Keyphrases
- mixed reality
- augmented reality
- virtual humans
- virtual world
- virtual reality
- distance learning
- digital museum
- real environment
- computer generated imagery
- virtual space
- intelligent environments
- virtual environment
- computer graphics
- virtual objects
- agent model
- multi agent
- human computer interaction
- learning activities