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Real-time rendering of burning solid objects in video games.

Dhanyu AmarasingheIan Parberry
Published in: CGAMES (2013)
Keyphrases
  • video games
  • real time rendering
  • learning experience
  • educational games
  • game design
  • d objects
  • computer games
  • game playing
  • game play
  • machine learning
  • moving objects
  • complex scenes
  • computer systems