Emotion-enabled haptic-based serious game for post stroke rehabilitation.
Xiyuan HouOlga SourinaPublished in: VRST (2013)
Keyphrases
- serious games
- virtual environment
- virtual reality
- virtual humans
- haptic interaction
- virtual world
- haptic feedback
- learning processes
- game design
- game play
- video games
- facial expressions
- game engine
- educational games
- computer graphics
- chinese characters
- game development
- design principles
- learning scenarios
- machine learning
- computer games
- databases
- reinforcement learning
- case study
- high fidelity
- force feedback
- metadata