An experimental evaluation of server performance in Networked Virtual Environments.
Juan Luis FontJosé Luis SevillanoDaniel Cascado CaballeroPublished in: SPECTS (2012)
Keyphrases
- virtual environment
- experimental evaluation
- virtual reality
- virtual world
- client server
- collision detection
- multi user
- physical environment
- learning processes
- virtual characters
- virtual objects
- computer graphics
- serious games
- natural interaction
- role play
- real time
- synthetic characters
- virtual humans
- three dimensional
- multimedia