Integrating Serious and Casual Game Design Approaches: A Framework for Activist-Casual Game Design.
Daniel KingPublished in: FDG (2021)
Keyphrases
- game design
- computer games
- video games
- educational games
- learning games
- design process
- game based learning
- serious games
- game play
- learning objectives
- experiential learning
- programming concepts
- game engine
- digital games
- computational thinking
- social networks
- playing games
- game development
- learning theories
- key features
- software engineering
- object oriented