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Wordster: collaborative versus competitive gaming using interactive public displays and mobile phones.
Petri Luojus
Jarkko Koskela
Kimmo Ollila
Saku-Matti Mäki
Raffi Kulpa-Bogossia
Tommi Heikkinen
Timo Ojala
Published in:
PerDis (2013)
Keyphrases
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mobile phone
mobile devices
public displays
smart phones
mobile users
public space
mobile games
mobile learning
short message service
mobile technologies
text entry
mobile phone users
video games
mobile applications
user interaction
camera calibration
end users