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A real-time procedural shading system for programmable graphics hardware.
Kekoa Proudfoot
William R. Mark
Svetoslav Tzvetkov
Pat Hanrahan
Published in:
SIGGRAPH (2001)
Keyphrases
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programmable graphics hardware
processing speed
real time
shape from shading
times faster
dynamic programming
computer graphics
computer vision
image processing
super resolution
single image
multiple views
parallel processing