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A learning-based model of repeated games with incomplete information.

Juin-Kuan ChongColin F. CamererTeck-Hua Ho
Published in: Games Econ. Behav. (2006)
Keyphrases
  • learning algorithm
  • reinforcement learning
  • dynamic programming
  • state space
  • knowledge acquisition
  • function approximation
  • decision theoretic
  • dynamic bayesian networks