Collaborative filtering via epidemic aggregation in distributed virtual environments.
Patrick GratzJean BotevPublished in: CollaborateCom (2009)
Keyphrases
- virtual environment
- collaborative filtering
- virtual reality
- virtual world
- physical environment
- multi user
- recommender systems
- computer graphics
- collision detection
- distributed systems
- role play
- virtual learning environments
- virtual characters
- synthetic characters
- interaction model
- data sparsity
- virtual agents
- multi party
- virtual space
- serious games
- image processing
- real world