Children's intuitive gestures in vision-based action games.
Johanna HöysniemiPerttu HämäläinenLaura TurkkiTeppo RouviPublished in: Commun. ACM (2005)
Keyphrases
- computer games
- input device
- extensive form games
- educational games
- pilot study
- gesture recognition
- hidden markov models
- human computer interaction
- augmented reality
- digital educational games
- vision system
- young children
- game theoretic
- action sets
- hand gestures
- game theory
- nash equilibrium
- face to face interactions
- game design
- video games
- human robot interaction
- digital games
- driver assistance systems
- human computation
- reinforcement learning
- imperfect information
- serious games
- multi agent
- real time
- reasoning about actions
- stochastic games
- educational software
- sign language
- game playing
- children learn
- human actions