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3D Modeling of Archaeological Vessels Using Shape from Silhouette.
Srdan Tosovic
Robert Sablatnig
Published in:
3DIM (2001)
Keyphrases
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shape from silhouette
markerless
motion capture
motion tracking
visual hull
augmented reality
shape from shading
anatomical structures
human motion
pose estimation
human computer interaction
self organizing maps
particle filtering
multiple objects