Deceptive Attack and Defense Game in Honeypot-Enabled Networks for the Internet of Things.
Quang Duy LaTony Q. S. QuekJemin LeeShi JinHongbo ZhuPublished in: IEEE Internet Things J. (2016)
Keyphrases
- digital watermark
- defense mechanisms
- ddos attacks
- video games
- forensic analysis
- game design
- social networks
- future internet
- game playing
- network security
- computer games
- complex networks
- intrusion detection
- virtual world
- computer networks
- key technologies
- physical world
- game theory
- nash equilibrium
- game play
- countermeasures
- nash equilibria
- open source
- deception detection
- neural network