Real-time depth-of-field rendering for shadow.
Yingsong HuJiayi MaoDan LiYuzhong ChenPublished in: ICSAI (2017)
Keyphrases
- real time
- high fidelity
- low cost
- real time rendering
- graphics hardware
- real time stereo
- depth map
- high definition
- image rendering
- view interpolation
- control system
- multi view
- d scene
- motion parallax
- real scenes
- free viewpoint
- view synthesis
- depth information
- data acquisition
- high quality
- three dimensional
- neural network