Distributed rendering: Interaction delay reduction in remote rendering with client-end GPU-accelerated scene warping technique.
Yu-Jung ChenChung-Yao HungShao-Yi ChienPublished in: ICME Workshops (2017)
Keyphrases
- gpu accelerated
- d scene
- ambient occlusion
- image based rendering
- image warping
- real time
- image based modeling
- image generation
- texture mapping
- computer graphics
- virtual view
- rendered images
- image rendering
- single image
- view dependent
- global illumination
- photorealistic rendering
- distributed systems
- finite element
- optical flow
- distributed object
- pairwise
- three dimensional
- light transport
- dynamic scenes
- wide area network
- central server
- remote sites
- multi view
- image sequences