Using Problem Posing, Problem Solving for Game-Based Learning in Remote Labs.
Imran A. ZualkernanGhaleb G. Al HusainiKevin F. LoughlinJamshaid G. MohebzadaMoataz El GamlPublished in: ICALT (2012)
Keyphrases
- game based learning
- game design
- educational games
- hong kong
- game based learning environment
- higher order thinking skills
- virtual world
- learning environment
- remote laboratories
- game playing
- learning outcomes
- learning processes
- video games
- digital game based learning
- mobile learning
- artificial intelligence
- online game
- students learning
- learning process
- serious games
- digital games
- computer science
- game play
- learning experience
- chinese language
- mobile devices
- multimedia