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"I'm the leader and I'm going to save the world": Characterizing Empowering and Disempowering Game Experiences.
Jan B. Vornhagen
Dan Bennett
Dooley Murphy
Elisa D. Mekler
Published in:
Proc. ACM Hum. Comput. Interact. (2023)
Keyphrases
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situated learning
role playing game
artificial intelligence
case study
monte carlo
game play