Redefining Access to Large Audiovisual Archives through Embodied Experiences in Immersive Environments: Creativity & Cognition 2022 - Graduate Student Symposium.
Giacomo AlliataPublished in: Creativity & Cognition (2022)
Keyphrases
- immersive environments
- graduate students
- cognitive science
- computer science
- virtual world
- embodied cognition
- cognitive processes
- artificial intelligence
- socially extended mind
- multimedia
- learning experience
- multimedia content
- cognitive process
- digital archives
- cultural heritage
- digital libraries
- case study
- researchers and practitioners
- information processing
- virtual environment
- access control
- cognitive systems
- cognitive models
- metadata
- cognitive model
- software development
- remote access