Application of digital media entertainment technology based on soft computing in immersive experience of remote piano teaching.
Jun WangPublished in: Entertain. Comput. (2025)
Keyphrases
- digital media
- soft computing
- multimedia
- soft computing methods
- digital technologies
- computational intelligence
- neural networks and fuzzy logic
- methodological aspects
- intelligent systems
- fuzzy logic
- neural network
- virtual reality technology
- evolutionary computation
- learning environment
- rough sets
- evolutionary computing
- digital games
- fuzzy sets
- hybrid intelligent systems
- pattern recognition
- digital content
- virtual reality
- learning process
- knowledge based systems
- handling uncertainty
- e learning
- evolutionary algorithm
- data mining
- real time