RelicVR: A Virtual Reality Game for Active Exploration of Archaeological Relics.
Yilin LiuYiming LinRongkai ShiYiming LuoHai-Ning LiangPublished in: CoRR (2021)
Keyphrases
- virtual reality
- active exploration
- virtual world
- game playing
- virtual environment
- virtual space
- computer graphics
- active learning
- serious games
- augmented reality
- computer games
- problem based learning
- computer animation
- three dimensional
- game play
- game design
- educational games
- multi sensory
- virtual reality technology
- collaborative virtual environments
- video games
- multi user
- cultural heritage
- interactive virtual
- virtual training
- virtual humans
- force feedback
- programming concepts
- data sets
- virtual museum
- small sample
- game based learning