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A kernel based learning method for non-stationary two-player repeated games.
Renan Motta Goulart
Saul C. Leite
Raul Fonseca Neto
Published in:
Knowl. Based Syst. (2020)
Keyphrases
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non stationary
pairwise
empirical mode decomposition
support vector machine
decision trees
learning process
least squares
incomplete information