GIB: Imperfect Information in a Computationally Challenging Game.
Matthew L. GinsbergPublished in: J. Artif. Intell. Res. (2001)
Keyphrases
- imperfect information
- computationally challenging
- game theoretic
- game playing
- perfect information
- game tree search
- opponent modeling
- card game
- game theory
- np hard
- real time strategy games
- imperfect information games
- nash equilibrium
- game tree
- interior point methods
- alternating time temporal logic
- stochastic games
- exact solution
- human players
- convex optimization
- evaluation function
- markov chain
- upper bound