Accessible software for early maths education: focusing on content, strategies, interface.
Giuliana DettoriMichela OttPublished in: HCI (2001)
Keyphrases
- user interface
- software systems
- graphical user interfaces
- educational software
- software development
- distance education
- software architecture
- distance learning
- web enabled
- software application
- multimedia
- educational technology
- software tools
- hybrid learning
- cyber infrastructure
- hong kong
- design patterns
- higher education
- source code
- metadata
- search engine
- development process
- st century
- user friendly
- web based learning
- mobile learning
- content management
- software engineering
- digital libraries
- software platform
- educational materials