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Product X: An Output-Agreement Game for Product Perceptual Mapping.

Hajime MizuyamaEiji Miyashita
Published in: CSCW Companion (2016)
Keyphrases
  • life cycle
  • information systems
  • data sets
  • cooperative
  • production planning
  • neural network
  • search algorithm
  • game theory
  • game playing
  • product development
  • game players