Personalized augmented reality experiences in museums using Google Cardboards.
Marinos TheodorakopoulosNikos PapageorgopoulosAndriana MourtiAngeliki AntoniouManolis WallaceGeorge LepourasCostas VassilakisNikos PlatisPublished in: SMAP (2017)
Keyphrases
- augmented reality
- search engine
- virtual objects
- markerless
- mixed reality
- virtual reality
- e learning
- human computer interaction
- website
- molecular structures
- computer generated images
- live video
- real scenes
- promising experimental results demonstrate
- multi user
- fiducial markers
- learning games
- real time
- real environment
- camera tracking
- context aware
- user interface
- mobile augmented reality