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Task performance in a head-mounted display: The impacts of varying latency.
Michael L. Wilson
Sarah C. Beadle
Amelia J. Kinsella
Ryan S. Mattfeld
Adam W. Hoover
Eric R. Muth
Published in:
Displays (2020)
Keyphrases
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head mounted display
augmented reality
live video
gaze contingent
field of view
gaze estimation
virtual objects
computer vision
real environment
real time
virtual environment
human computer interaction
visual field