The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks.
Valentin SchwindDavid HalbhuberJakob FehleJonathan SasseAndreas PfaffelhuberChristoph TögelJulian DietzNiels HenzePublished in: VRST (2020)
Keyphrases
- virtual reality
- neural network
- virtual world
- virtual environment
- computer graphics
- three dimensional
- pattern recognition
- augmented reality
- computer animation
- human body
- photorealistic
- virtual museum
- artificial neural networks
- visual data mining
- real time
- tangible user interface
- image processing
- virtual humans
- body movements
- virtual reality technology
- image sequences
- multi user
- multi sensory