Improving the Discoverability of Indie Games by Leveraging their Similarity to Top-Selling Games: Identifying Important Requirements of a Recommender System.
Ngoc Quang VuCor-Paul BezemerPublished in: FDG (2021)
Keyphrases
- recommender systems
- computer games
- game design
- video games
- game theory
- educational games
- coalitional games
- nash equilibrium
- learning agents
- game theoretic
- game play
- semantic similarity
- euclidean distance
- similarity measure
- game players
- perfect information
- monte carlo tree search
- games played
- online game
- game playing
- information filtering
- serious games
- distance function
- multi agent