A Video game for teaching Dynamic Systems & Control to mechanical engineering undergraduates.
Brianno D. CollerPublished in: ACC (2010)
Keyphrases
- dynamic systems
- video games
- mechanical engineering
- discrete event
- complex systems
- linear time invariant
- consistency based diagnosis
- qualitative reasoning
- dynamical systems
- educational games
- model based diagnosis
- helping students
- state variables
- control system
- computer games
- higher education
- continuous variables
- game play
- online learning
- qualitative models
- distance learning
- ordinary differential equations
- computer science students
- particle filter
- foreign language learning
- learning environment
- game design
- game playing
- serious games
- learning algorithm
- learning tools
- control strategy
- game based learning
- blended learning
- learning process
- optimal control
- e learning