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Computational Thinking as Play: Experiences of Children who are Blind or Low Vision in India.
Gesu India
Geetha Ramakrishna
Jyoti Bisht
Manohar Swaminathan
Published in:
ASSETS (2019)
Keyphrases
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computational thinking
playing games
game design
children learn
computer games
developing countries
case study
pilot study
young children
metadata
distance learning
video games
design patterns