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The Biocybernetic Loop Engine: An Integrated Tool for Creating Physiologically Adaptive Videogames.
John Edison Muñoz Cardona
E. R. Gouveia
Mónica Cameirão
Sergi Bermúdez i Badia
Published in:
PhyCS (2017)
Keyphrases
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video games
game engine
learning experience
game play
game design
educational games
serious games
software tools
expert systems
social interaction
computer games
authoring tool
game development
secondary education
game mechanics