The Use of Gamification to Increase Engagement and Other Intrinsic Factors with Work Integrated Learning Participants During New Hire Onboarding: An Organisational Case Study.
Lucinda BellChristine Van ToornPedro IsaiasPublished in: ACIS (2020)
Keyphrases
- case study
- user engagement
- game mechanics
- user experience
- knowledge management
- semi structured interviews
- lessons learned
- factors influencing
- factors affecting
- geometric structure
- game design
- significantly higher
- key factors
- knowledge workers
- factors that affect
- socio technical
- significantly greater
- statistically significant