VGRIS: Virtualized GPU Resource Isolation and Scheduling in Cloud Gaming.
Zhengwei QiJianguo YaoChao ZhangMiao YuZhizhou YangHaibing GuanPublished in: ACM Trans. Archit. Code Optim. (2014)
Keyphrases
- cloud computing
- cloud computing environment
- resource allocation
- virtual machine
- resource constraints
- data center
- resource management
- heterogeneous computing
- resource utilization
- scheduling problem
- scarce resources
- computing infrastructure
- resource consumption
- computing resources
- real time
- grid environment
- scheduling algorithm
- virtual environment
- resource requirements
- parallel computing
- graphics hardware
- round robin
- resource availability
- parallel processing
- distributed computing
- service providers
- flexible manufacturing systems
- cloud services
- data transfer
- data management
- educational games
- operating system
- graphics processors
- parallel machines