Gamification App Design Based on Augmented Reality Technique for Depression Rehabilitation.
Yukun XiaZijie DingYan GanPublished in: HCI (44) (2023)
Keyphrases
- augmented reality
- user experience
- tangible interaction
- learning games
- user interface
- virtual reality
- human computer interaction
- mixed reality
- mobile augmented reality
- markerless
- multi user
- real scenes
- virtual objects
- real environment
- head mounted display
- camera tracking
- live video
- design space
- mobile robot
- control system