Fools, Tricksters and Jokers: Categorization of Humor in Gameplay.
Claire DormannPublished in: INTETAIN (2014)
Keyphrases
- game play
- cognitive processes
- video games
- computer games
- game design
- serious games
- educational games
- text categorization
- learning experience
- game mechanics
- game playing
- game based learning
- game engine
- learning processes
- user experience
- ai systems
- human subjects
- game development
- learning tools
- learning scenarios
- query language
- multimedia
- game ai
- database