Visualizing vascular structures in virtual environments.
Thomas WischgollPublished in: Visualization and Data Analysis (2013)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- interaction model
- virtual characters
- learning processes
- serious games
- image processing
- virtual objects
- synthetic characters
- real time
- role play
- virtual agents
- collision detection
- virtual learning environments
- mobile devices
- computer vision