Rapid Application Development of Games for Undergraduate and Postgraduate Projects using DirectX.
Stuart SlaterPublished in: GAME-ON (2003)
Keyphrases
- rapid application development
- game development
- engineering students
- object oriented
- undergraduate engineering
- video games
- game design
- key features
- case study
- game theory
- project management
- game play
- nash equilibrium
- game playing
- computer games
- mechanical engineering
- nash equilibria
- serious games
- educational games
- game theoretic
- software development
- perfect information
- computer science
- software projects
- undergraduate students
- programming course
- incomplete information
- open source
- coalitional games
- query language
- computer science students
- database systems