Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students - The case of Maze and Mirror Workshop in Shimada elementary school of Japan.
Sara HojjatChiaki FukuzakiTomoyuki SowaPublished in: ArtsIT/DLI (2016)
Keyphrases
- elementary school
- elementary school students
- game design
- game based learning
- english learning
- computer games
- pilot study
- educational games
- science learning
- video games
- grade students
- learning companion
- computer assisted instruction
- game play
- serious games
- design process
- teaching materials
- mobile phone
- significantly higher
- learning achievement
- learning processes
- language learning