Save the Yummy Candyland: An Asymmetric Virtual Reality Game.
Emilie Maria Nybo ArendttorpHeike Winschiers-TheophilusHelvi ItengeMilo Marsfeldt SkovfogedPublished in: CHI PLAY (2022)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- augmented reality
- computer graphics
- virtual museum
- computer animation
- three dimensional
- computer games
- game theory
- video games
- game playing
- photorealistic
- interactive virtual
- virtual reality technology
- multi user
- visual data mining
- multi sensory
- tangible user interface
- virtual training
- virtual laboratory
- collaborative virtual environments
- mixed reality
- degrees of freedom
- energy consumption
- image processing
- computer vision
- real time