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Scrum and Remote Work in Video Game Projects: Improving Communication, Trust and Efficiency.
Levika Herve Nankap
Bruno Bouchard
Yannick Francillette
Gilles Imbeau
Published in:
GEM (2022)
Keyphrases
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video games
project management
learning experience
game play
educational games
game design
real time
case study
computer games
learning tools
machine learning
information systems
game based learning
open systems
game players