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Boosting Engagement with Educational Software Using Near Wins.
Mohammad M. Khajah
Michael C. Mozer
Sean Kelly
Brent Milne
Published in:
AIED (2) (2018)
Keyphrases
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educational software
weighted voting
software design
computer games
ensemble learning
ensemble methods
combining multiple
learning algorithm
feature selection
weak classifiers
single user
case study
learning environment
multi class
distributed systems
teaching materials