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An Exploration of Freehand Crossing Selection in Head-Mounted Augmented Reality.
Stephen Uzor
Per Ola Kristensson
Published in:
ACM Trans. Comput. Hum. Interact. (2021)
Keyphrases
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augmented reality
head mounted
standard pc
virtual objects
human computer interaction
virtual reality
user interface
live video
head mounted display
computer vision
three dimensional
object recognition
vision system
computer graphics