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Virtual reality human-robot interaction technology acceptance model for learning direct current and alternating current.
Chih-Min Lo
Jian-Hong Wang
Hsing-Wen Wang
Published in:
J. Supercomput. (2022)
Keyphrases
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virtual reality
human robot interaction
three dimensional
virtual environment
computer vision
reinforcement learning
prior knowledge
information systems
learning process
computer graphics
virtual museum