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AR game traffic characterization: a case of Pokémon Go in a flash crowd event.

Hsin-Yuan ChenRuey-Tzer HsuYing-Chiao ChenWei-Chen HsuPolly Huang
Published in: MobiSys (2021)
Keyphrases
  • augmented reality
  • real time
  • video games
  • traffic flow
  • cooperative
  • cellular automata
  • game theory
  • event detection
  • computer games
  • serious games
  • game theoretic
  • traffic management
  • repeated games
  • coalitional games