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Informing and Evaluating Educational Applications With the Kirkpatrick Model in Virtual Environments: Using a Virtual Human Scenario to Measure Communication Skills Behavior Change.

Stephanie CarnellAlexandre Gomes de SiqueiraAnna MilesBenjamin Lok
Published in: Frontiers Virtual Real. (2022)
Keyphrases
  • virtual environment
  • virtual humans
  • serious games
  • virtual world
  • computer graphics
  • virtual reality
  • agent model
  • virtual agents
  • multimedia
  • virtual characters
  • interaction model
  • communication skills
  • role play