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The optimal capture time of the one-cop-moves game.

Boting YangWilliam Hamilton
Published in: Theor. Comput. Sci. (2015)
Keyphrases
  • dynamic programming
  • optimal strategy
  • game theory
  • neural network
  • closed form
  • serious games
  • learning algorithm
  • optimal solution
  • learning process
  • evaluation function
  • nash equilibrium
  • game design
  • game playing