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Cheat Protection in Online Games.

Stijn Volckaert
Published in: SPRO@CCS (2019)
Keyphrases
  • online game
  • online gaming
  • educational games
  • computer games
  • multi player
  • information security
  • game based learning
  • virtual communities
  • privacy protection
  • case study
  • game playing
  • digital libraries
  • role playing game