DICE: Digital Immersive Cultural Environment.
Stelios C. A. ThomopoulosAdam DoulgerakisMaria BessaKonstantinos DimitrosGiorgos FarazisEftichia GeorgiouTassos KanellosChristina KarafylliMaria KarafylliDimitris M. KyriazanosVassilios I. KountouriotisVassilis LampropoulosChristos MargonisChristos MaroglouDionisis MotosAlexandra PapagianniManolis PaterakisKaterina SkroumpelouGiorgos Konstandinos ThanosIno-Eleni TheodorouChristina Phobe ThomopoulosPanagiotis TsimpiridisDimitris ZacharakisAndreas ZalonisPublished in: EuroMed (1) (2016)
Keyphrases
- virtual world
- real time
- mobile robot
- virtual reality
- human computer interaction
- virtual environment
- digital archiving
- social context
- learning environment
- e learning
- signal processing
- information retrieval
- machine learning
- robotic systems
- digital content
- cross cultural
- neural network
- digital technologies
- mixed reality
- digital information
- digital archives
- data sets