Regarding the Virtual Reality Environment Design and Evaluation Based on STEAM Learning.
Chih-Chao ChungYuh-Ming ChengShi-Jer LouPublished in: ICITL (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- virtual world
- three dimensional
- computer graphics
- computer interface
- virtual training
- online learning
- dynamic environments
- virtual laboratory
- collaborative learning environment
- signal processing
- reinforcement learning
- virtual reality technology
- collaborative virtual environments
- real time
- autonomous robots
- engineering design
- mobile robot
- learning algorithm
- machine learning