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Vuelta: creating animated characters and props using real-world objects.

Juan Pablo HourcadeKeith B. PerryJoyce L. Moore
Published in: CHI Extended Abstracts (2007)
Keyphrases
  • real world objects
  • computer graphics
  • point cloud
  • photorealistic
  • d objects
  • image based modeling
  • object representations
  • machine learning
  • pairwise